The Scorpling is a free cost harassment unit spawned by the Treature. It is usually used to harass enemy units early-mid game.
As the name suggests, the Scorplings have a similar appearance to scorpions, except they don't have claws - only legs and a tail. They are produced by the Treatures.
1 Bar Unarmoured (9HP)
2 bars Unarmoured (After the first scorpling upgrade) (18HP)
Can only be spawned by a Treature
|Population||Zero, limit of 3 per Treature|
UpgradeThis upgrade, Scorpling Poison, is the dual, single upgrade available to Scorplings. When obtained, this upgrade is applied to all Scorplings you currently have, as well as any future Scorplings you will build in that game.
200 Gold 200 Mana
- On the first upgrade Scorpling health increases from 1 bar to 2, greatly increasing the survivability of the scorplings.
200 Gold 200 Mana
- Whenever a Scorpling with this upgrade attacks an enemy, that enemy is poisoned. This upgrade is useful to make the scorplings more effective against armoured units.
The scorplings are a very powerful tool for harassing. They are basically free units that you can throw away, this makes it where you can send your scorplings to the enemy base, kill as many units, and after they die they can be easily replaced by new scorplings.
The main weakness of scorplings however, is a turtle. Scorplings cannot break an order turtle consisting of magikill, speartons, and merics.
Scorplings can be used to tank, however because of the fact that they are unarmoured, a charrog would work better.
- The scorpions spawned by the treature have the same death sound as crawlers
- Scopling upgrade used to apply both buffs in one go, this has since been split into two since the 2.01 update.