Bombers are short stick figures. They are one of the smallest units, along with Crawlers. They hold a single explosive in each hand. The default explosives are dynamite sticks, but can be changed in the Armoury.
|Health||1/2 Bar Unarmoured (4.5HP)|
|Damage||High (3/4 of a Bar of Damage)*|
|Training Time||8 seconds|
Note: The Stick Empires community has no numerical information on Damage or Speed for Chaos Units, so these values are merely comparative.
*This assumes maximum damage as multiple bombers detonating on the same target before the previous burn effect runs out will reset the burn damage and thus deal less total damage.
Bombers provide quick, cheap, and effective area of effect (AoE) damage. Thus, they are mainly used against clusters of enemies.
They are usually covered by Juggerknights or Crawlers to protect them from projectiles. Once they reach their target, they do approximately 3 quarters of a bar of health of splash damage.
They are used commonly early game to force the opponent to fall back or to separate the enemy's force.
Some users mass bombers (usually 3-5) to run past the opponent's army and bombard their economy to gain an advantage.
A mass of Bombers (like several dozen bombers) are excellent against masses of Swordwrath, as the bombers can blow them all up and massacre the mass of Swordwrath. Get some Juggerknights to cover the Bombers if against sword + archer.
- Bombers used to have a 10 second queue time until it was buffed to 8 seconds.
- Manually exploded bombers have the ability to target air units. This makes it a powerful unit in wing vs wing play.
- Bombers are faster than crawlers until the speed upgrade is researched.
- Tip: When the Ice Hills level first begins, you have a free swordwrath. 5 Bombers will immediately be spawned at the statue and will run at you. Garrison your units and let your statue tank the damage. You will live because 5 bombers is not enough to get you killed. After the bombers stop attacking, ungarrison all your units immediately.
- Chaos players used to have to research manual detonation, this is now no longer the case so bombers can pluck aerial units from the sky at the start of a match.
- Manual detonation previously cost 300 gold but it was later made free to cast.